Project ID 567PAL1001
An effective learning environment of the 21st century is based on access to information and technology. In order to avoid a future where Palestinian youth face a mismatch between the available employment opportunities and skills that they possess, a substantial intervention will have to take place early in the digital development during school years. The project's objective is to empower teachers and students, especially Girls, in Skills for Innovation and Sustainable Development through STEAM and Coding in Primary and Secondary Education.
- On-going
As of
Download
USD 1,247,267
Total Project Budget
USD 1,239,289
Total Incurred Expenditures
Progress
On-going
Start Date
2022.03.10
End Date
2023.03.09
Geographical Scope and Beneficiaries
Country
Allocation
-
Palestine 100%
Contributors
Financial plan
Type of Funding | Uses of Funding | Sources of Funding | Project Budget (USD) | Incurred Expenditures (USD) |
---|---|---|---|---|
Voluntary Contribution - Tightly Earmarked | Education | Japan | 1,247,267 | 1,239,289 |
Project contributes to
Contribution to UNESCO Results Framework 2022-2025
Sector: Education
Outcome 8 - Foster knowledge sharing and skills development in the digital age
Output: 8.ED8 - Technologies and digital innovations leveraged to ensure more inclusive, effective and relevant learning
Contribution to Sustainable Development Goals
- 100%
UNESCO Global Priorities and Priority Groups
- Gender Equality | 30%
- Youth | 30%